More info: http://mediafactory.aalto.fi/?p=1260
Aalto Media Factory has been acting for about 3 years now and last year it moved to a new, bigger space in Arabia campus. Aalto Media Factory is a multi-disciplinary hub that connects students, personnel and professionals of the field of media. As a hub it must be adjusted according to the needs of the users and you as a potential user of Media Factory services can help us to develop it to meet your needs by answering our questionnaire.
The answers will be handled anonymously. Answering the questionnaire takes about 5 to 10 minutes. To thank you for the time spent, a raffle of 16 Finnkino movie tickets will be organized! Participating to the lottery is of course optional. In the case you’d like to participate, please don’t forget to give your contact information at the end of the questionnaire.
The questionnaire is open until 10th of February, when the lottery is arranged!
UPDATE: We already have 20 participants, no seats left in the workshop! Thanks to all those who have signed up.
Electronics for Designers
– Getting started with code-free wearable circuits
Workshop by Meg Grant
Time: wednesday 2.11. 14-17
Place: Sewing workshop in Lume Center, Aalto University School of Art and Design
This mini-workshop is a short introduction to wearable electronics. We will experiment with simple electronic circuits that can be integrated into textiles, garments and installations. A variety of sensors that detect light, heat, pressure or bending can be used to make these circuits interactive and they can produce output in the form of light and sound.
We will be working with simple components that can be assembled to working interactive circuits without programming. Don’t worry if you forgot everything you learnt about electronics in high school. The main aim of this workshop is to get you comfortable working with basic circuits. We’ll start simple and encourage experimentation. We’ll use mostly traditional components, but we’ll also look at how to re-think these components so that they can be integrated with non-traditional materials. So if you’d like to make friends with electronics, but don’t know where to start, this workshop is for you.
No electronics or programming experience is needed. All materials are provided for the workshop by the organisers. The maximum number of participants is about 20.
Sign up by sending email to markku (dot) nousiainen (at) aalto (dot) fi.
About the teacher:
Meg Grant (NZ/NL) is a designer, programmer and artist exploring how wearable electronics can influence our relationships with people around us. Formally trained in Fashion Design and a self-taught programmer, equal passions for interactive media and electronics guided her naturally into wearable technology as an art form. She is active in the Arduino and online open source hardware communities. As a member of the v2_ eTextile Workspace in Rotterdam, she helped organise part of the Maker Lab at the DMY Festival Berlin 2010. Her first major piece, “Apology Helmet”, was featured in Wired Online as an example of new thinking that blurs the borders between product design and art.
Update to our previous news about the artist presentation this Wednesday, 19th October, at 16-18.
We will have presentations by two artists from Berlin, Felix Hardmood Beck and Cristian Graupner. They both take part in the Cartes Flux 2011 Festival with their interactive media installations. The Cartes Flux exhibition is on display at Cable Factory (Valssaamo/Puristamo), in Helsinki, 18-23 October, 2011.
Felix Hardmood Beck (DE) talks about his work ‘Zoanthroid’ and presents a selection of media objects, technile organisms and kinetic sculptures that were developed either at the design studio ART+COM or as his personal art projects. The title of the presentation is Meeting Hybrid Entities.
Zoanthroid is a kinetic object with origins in evolutionary biology and media technology. Its tuning-fork like tentacles are raised and lowered in organic movements to lull approaching prey. Zoanthroids feed on human admiration.
The skeleton and the external organs are formed by metallic, the internal organs by electronic parts. The body of the Zoanthroids have a cylindrical base shape, as seen with their biological relatives; Hexacorallia Zoantharia. Limbs and body parts are constructed bilaterally. As with other seanemones, Actinopharynx (leg, neck passage), Mesentery (chitterlings) and Siphonoglyph (dense ciliation around the oral disc) form the main features. The tuning fork-like cilia (lat. Helianthopsis Mabrucki; forked or branched tentacles) fulfill the purpose of communicating with their environment. In doing so, they are sensor and actuator in equal shares. And as sensor-like organisms with sensory-sensitive devising capabilities, distances to predators or breeding partners are perceived.
Christian Graupner (DE) has his work MindBox in exhibition in Cartes Flux. In addition, he will talk in general about his current project Humatic Re-Performance.
MindBox is an intuitive audiovisual musical instrument, which aims to break barriers between players, performers and audience. The media slot machine allows for musical re-interpretation of sounds and images. It gives access to expressive parameters while at the same time preserving the character of the pre-recorded performance material. There are two choices for the audience: They can either let the instrument autonomously generate variations , or they can interact with the installation and take over the audio-visual & musical control Players can stay in a consistent and continuous flow while switching between both modes. The installation is based on on the artist’s H.RP or ‘Humatic Re-Performing’ concept.
Humatic’s Re-Performance concepts & technologies allow visitors access to pre-recorded music & dance performances. The spectator / listener is invited ( but not obliged) to control the flow of a pre recorded performance. To do so, he is given easy-to-learn physical interfaces. He selects the degree of his involvement and can change his role from observer to player to co-performer at anytime, or can temporarily take complete control of the installation and play it as a musical instrument.
About the artists
Felix Hardmood Beck was born in Düsseldorf, Germany in October 1978. He studied new media design at the University of La Laguna, Canary Islands, Spain and the University of the Arts Berlin, Germany, where he did his thesis in the form of a digital pilgrimage in the summer of 2007.
In 2011, he completed his ‘Master Scholar’ under the patronage of Prof. Joachim Sauter. He works fulltime as an Art Director and Concept Designer for the Berlin based design studio ART+COM. As an artist, he works in Berlin and the Canary Islands. His work has been exhibited in Berlin (Germany), Vatnajökulsþjóðgarður (Iceland), Enschede (Holland), London (Great Britain), Istanbul (Turkey), Tokyo (Japan), Linz (Austria) and now in Helsinki (Finland).
Christian Graupner is a Berlin-based artist, film composer, and guest artist at ZKM Karlsruhe. His earlier works include drawings and experimental electronic music. In 2000 he and Nils Peters formed the independent artist group and production company Humatic. In his latest work, Christian explores the practices and myths around pop and contemporary music . He combines multiscreen videos and multichannel sound with mechanisms that are partly controlled by machines and partly user-controlled ‘humatic’ interfaces and mechanisms. His recent sculptural / media work includes gambling machines and asian mojo figures, feedback guitars and beatbox-like vocal and dance performances. In processing visual and audio material, he uses and adapts available computer programs, but also uses software coded by his project collaborators. His work has been shown and performed worldwide.
Time: 19.10. at 16-18
Place: Aalto Media Factory, Hämeentie 135A, Helsinki.
(Media Factory is located in Arabia Center. Enter the building through the same entrance as Iittala Outlet store, then take the stairs to the third floor corridor.)