Digital games have been an important cultural phenomenon for decades. Basically everybody plays games every now and then. The games industry makes a lot of money. Digital games are also exploring state of the art technologies all the time. So it is definitely important to research games. And players. And the game industry, the business, the technology, communities…
So, games are already material for researchers, but does this go the other way too? What does the industry get from the research? Do game developers read academic papers? Should they?
In the first Games Now! panel of 2014 we dive into the relationship between game research, the game industry and gaming culture. Our speakers have credible academic background and have different levels of experience in the games industry. I think they are gamers, too. This will definitely give us interesting possibilities for discussions.
Aki Järvinen (PhD) is a game industry veteran who has also dipped his toes into academic game studies, and worked as a company representative in a number of research projects with universities. Currently he is developing mobile games at Grand Cru.
Markus Montola (PhD) currently works as a Game & Monetization designer at Housemarque. Prior to his design career, he worked as a researcher at Nokia and University of Tampere. He is an author or an editor of five books, including Pervasive Games: Theory and Design (2009) and Nordic Larp (2010).
“Frans Mäyrä (PhD) is the Professor of Information Studies and Interactive Media, with specialization in digital culture and game studies in the University of Tampere, Finland. He is heading the University of Tampere Game Research Lab, and has taught and studied digital culture and games from the early 1990s. His research interests include game cultures, meaning making through playful interaction, online social play, borderlines, identity, as well as transmedial fantasy and science fiction.
When: 20.1. 2014 15.00-17.00
Where: Design Factory, The Stage (Otaniemi)
Once again we will provide video. Maybe even as live stream, if the Technology is on our side.