Aalto Studios 2017

Time to move on.

We have packed up our Arabia facilities on December 16th 2016 and joined Media Centre Lume in building a new, ambitious initiative and facility at the Aalto campus in Otaniemi during the next years. While this was made public some time ago, we didn’t yet have a name to go by. Now we do.

We call ourselves Aalto Studios.

To stay up to date, make a note of studios.aalto.fi, where we’ll build up more information on what we are aiming for, and how we’re starting to plan it together with you.

And be sure to like our New Facebook Page to get the latest behind-the-scenes view on our relocation and reignition for 2017!

Open job: Media Factory Needs a Student AV-assistant

Media Factory is looking for a student for AV-assistant position. We will need a person about one month starting as soon as possible and lasting till 21 Nov 2016.

Job description: taking care of Media Factory equipment lending, organising rooms, helping with edits and other tasks. The working time is mainly office time and most preferably full time work.

Contact: Juhani Tenhunen (firstname.lastname@aalto.fi) or tel. +358 505184087

Random Hexagons

AMF gallery presents algorithm-based computer graphics by Severi Virolainen from 3rd to 20th May 2016.

The works are created by using GDL language of ArchiCAD and randomness and printed with an inkjet printer. All the works are based on one parametric hexagon, which has been multiplied different ways by using and limiting the randomness. The depth is created by layering hexagons so that the hexagons in the separate layers follow different rules.
Tietokonegrafiikkaa. Työt on luotu ArchiCADin GDL-ohjelmointikieltä ja satunnaisuutta hyödyntäen ja tulostettu mustesuihkutekniikalla. Ne kaikki perustuvat yhteen parametriseen kuusikulmioon, jota on monistettu eri tavoin satunnaisuutta hyödyntäen ja rajoittaen. Syvyyttä töihin on luotu kerrostamalla syntyneitä kennostoja siten, että eri kerroksissa kuusikulmiot noudattavat erilaisia sääntöjä.
Severi Virolainen
arkkitehti, Architect TKK 1992
Aalto tohtorikoulutettava, Doctoral student2015–
 
Severi has programmed computers since 1979, first on breaks at school and later in his own companies. 1988 Severi founded M.A.D., which is specialized in computer aided architectural design (or BIM). Severi’s diploma work ”Hypermedia House” (1992) was the first diploma work in HUT delivered only in digital form (SyQuest disc).
In his doctoral thesis Severi studies ”Algorithms, parametric design and printing buildings”, which will be focused later on. Graphics and other visual arts Severi has created in random occasions along his life time.
 
Severi on vuodesta 1979 alkaen ohjelmoinut tietokoneita, ensin välitunneilla, myöhemmin omissa firmoissaan. 1988 Severi perusti M.A.D. -yhtiön, joka tietokoneavusteiseen rakennussuunnitteluun erikoistunut asiantuntijaorganisaatio. Severin diplomityö ”Hypermediatalo” (1992) oli TKK:n ensimmäinen ainoastaan elektronisessa muodossa luovutettu diplomityö.
Väitöstutkimuksen aiheena Severillä on ”Algoritmit, parametriinen suunnittelu ja rakennusten tulostaminen”, josta aihe myöhemmin tarkemmin rajaantuu. Grafiikkaa ja muuta kuvataidetta Severi on luonut satunnaisina rupeamina koko elämänsä.
 

Random Hexagons – Satunnaisia kuusikulmioita

By Severi Virolainen
Computer graphics. The works are created by using GDL language of ArchiCAD and randomness and printed with an inkjet printer. All the works are based on one parametric hexagon, which has been multiplied different ways by using and limiting the randomness. The depth is created by layering hexagons so that the hexagons in the separate layers follow different rules.
Tietokonegrafiikkaa. Työt on luotu ArchiCADin GDL-ohjelmointikieltä ja satunnaisuutta hyödyntäen ja tulostettu mustesuihkutekniikalla. Ne kaikki perustuvat yhteen parametriseen kuusikulmioon, jota on monistettu eri tavoin satunnaisuutta hyödyntäen ja rajoittaen. Syvyyttä töihin on luotu kerrostamalla syntyneitä kennostoja siten, että eri kerroksissa kuusikulmiot noudattavat erilaisia sääntöjä.

Severi Virolainen
arkkitehti, Architect TKK 1992
Aalto tohtorikoulutettava, Doctoral student2015–
Severi has programmed computers since 1979, first on breaks at school and later in his own companies. 1988 Severi founded M.A.D., which is specialized in computer aided architectural design (or BIM). Severi’s diploma work ”Hypermedia House” (1992) was the first diploma work in HUT delivered only in digital form (SyQuest disc).
In his doctoral thesis Severi studies ”Algorithms, parametric design and printing buildings”, which will be focused later on. Graphics and other visual arts Severi has created in random occasions along his life time.
Severi on vuodesta 1979 alkaen ohjelmoinut tietokoneita, ensin välitunneilla, myöhemmin omissa firmoissaan. 1988 Severi perusti M.A.D. -yhtiön, joka tietokoneavusteiseen rakennussuunnitteluun erikoistunut asiantuntijaorganisaatio. Severin diplomityö ”Hypermediatalo” (1992) oli TKK:n ensimmäinen ainoastaan elektronisessa muodossa luovutettu diplomityö.
Väitöstutkimuksen aiheena Severillä on ”Algoritmit, parametriinen suunnittelu ja rakennusten tulostaminen”, josta aihe myöhemmin tarkemmin rajaantuu. Grafiikkaa ja muuta kuvataidetta Severi on luonut satunnaisina rupeamina koko elämänsä.

Hideaway

by Anna Muchenikova

Epigraph

“While coaching and “success blogs”

urge everyone to leave the comfort zone,

I dream to finally get into that darn zone…”

HIDEAWAY is an attempt to create comfort zone, a quiet mental space in the hectic digital world. Anna Mu’s art is a shelter from entropy and external chaos, an escape to the internal world. The viral saying goes “Outside of your comfort zone is where the magic happens” but HIDEAWAY claims the opposite: magic happens inside the human being, within one’s comfort zone. This magic happens at the tranquil moments of meditative contemplation, solitude and introspection. Joseph Brodsky said at his Nobel Lecture: “If art teaches anything (to the artist, in the first place), it is the privateness of the human condition.” And through this privateness and self-reflection, we get our biggest insights. At this life, we come closest to eternity in hushed intimations of it: the cat sleeping on the chair, the snail climbing Fudji, the jellyfish floating in the ocean.

Anna Mu has been strongly influenced, in technique as well as subject matter, by the late 19th-century English illustrator Aubrey Beardsley. She works in a black and white graphic style, using manual conservative techniques: mostly hand drawing with ink on paper. Some of the works are printed with historical letterpress printing method on hand-made paper.

A short biography

Anna Muchenikova is a visual artist, originally from St. Petersburg, Russia, currently based in Helsinki, Finland.

Anna’s portfolio can be seen online at http://annamu.work. This online gallery exhibits her artworks in chronological order, following works she produced in childhood right through to adulthood. As the artist feels it is of utmost importance to observe a reflection of the passage of time within her work.

Anna has graduated in 2014 from Aalto University School of Arts, Design and Architecture Graphic Design MA, and before that did her bachelor in graphic design at St. Petersburg State University.

Alongside with artistic practice, Anna is a co-founder and Art Director of LUK Design studio (lukdesign.fi) (2014–present).

Open call for artists to exhibit their work at the AMF Gallery in spring 2016

AMF Gallery is looking for artists to present their work in spring 2016. Gallery representation is offered to all members of Aalto community from students and staff to alumni. We exhibit contemporary art of all styles and techniques.

The AMF Gallery is located in the Aalto Media Factory in Hämeentie 135 A. The space is open for visitors on weekdays at 9:00-17:00 and it is free of charge for both exhibiting artists as well as visitors. Each exhibition is open for three and a half weeks.

AMF Gallery has had the pleasure to host a number of exhibitions since fall 2012. In spring we hope to have 5-6 exhibitions, displaying a versatile collection of artwork.

If you wish to submit your artwork and have the Media Factory considering an exhibition of your work, please send a proposal by e-mail to Leena Närekangas, leena.narekangas@aalto.fi

The following items should be attached to the email:
*Portfolio
-2-3 images of your artwork.
-Artwork title, medium and dimensions
-Images must be Jpeg, smaller than 3MB
*Short biography

You are also welcome to visit us and see the space before submitting your works.

Visit the AMF Gallery website: http://mediafactory.aalto.fi/amf-gallery/

Welcome to the opening of Man & Machine exhibition

Tuesday 6 October 17:00 – 19:00 at AMF Gallery!
(Hämeentie 135 A, 3rd floor, Arabia)

Exhibition of student works from the course Man & Machine jointly organized by Aalto ARTS General Studies department (YoYo) sculpture studios, and the FabLab at Aalto Media Factory. The course examines the possibilities for working with new technologies such as 3D printing, laser cutting and CNC machines, and how these can be utilised with traditional sculpture techniques in the production of contemporary art works.

The focus is the human body. This is perhaps the most archetypal motif for sculpture from prehistoric times through Ancient Times, to the Renaissance and naturally is still widely used today. The works presented illustrate how new technology, when used by thoughtful, critical artists, can be used to create works that are both conceptually interesting and aesthetically pleasing. The students have employed a wide range of materials and techniques, including traditional handicraft, making the results very interesting and stimulating indeed.

Teachers:
Andy Best – sculpture lecturer (YoYo)
Albert Laine – 3D graphics & modelling
Charlie Banthorpe – 3D printing, laser cutting
Solomon Embafrash – electronics

Students participating in exhibition:
Tomas De Rita
Venla Heiskanen
Liisi Huotari
Pietari Kellokumpu
Päivi Lehtinen
Hanneriina Moisseinen
Anna Neva
Niko Nurmi
Ali Zamiri

After the opening day the exhibition runs between 7. – 30.10.2015. The gallery is open from Mon till Fri 9-17.

Forced Landing: Into the Unknown

Exhibition 7.9.2015 – 11.9.2015
Keynote & Workshop 7.9.2015 & 8.9.2015, Media Factory Auditorium, 10 am – 1 pm

‘Forced Landing: Into the Unknown’ are snapshots of possible futures shaped by technology, narrated through speculative design. We present scenarios that aim to ask seemingly-odd, yet increasingly plausible questions we may need to address in response to rapidly advancing fields of space travel, sperm/egg donations, and DIY biology: What would it be like to start farming in Mars? Could increasing accessibility of fertility technologies spawn unexpected, incestuous relationships? And how could amateur biologists find cure for cancer?

Accompanying the first two days of the show will be keynote presentations by Raph Kim, who will talk about backgrounds and motivations behind the projects. This will be followed by a hands-on workshop, exploring the notion of ‘farming’ in relation to advances in biotechnology: How is the definition of farming changing, and how could the tools of biotech be utilized as medium for art practice and design?

https://vimeo.com/136159567

The team behind the exhibition and workshop: Jae Yeop Kim and Raph Kim, Studio Genotype
http://www.studiogenotype.com/

Forced Landing: Into the Unkown is part of the Helsinki Design Week programme.
http://www.helsinkidesignweek.com

 

Behind the limit – exhibition opening 10th March

Paintings by Anastasiia Ieremenok at AMF Gallery 11.3.-3.4.2015

Presented paintings are a part of a series, dedicated to the harmonious combinations of colors and shapes in the nature. This is the artist’s philosophical approach to a certain problem in our society. Nowadays we are accustomed to the daily routine, where we rush every day along the path: home­-work-­home. We so rarely stop to look around, to see the life beside us. In these paintings artist proposes to briefly reveal the limits of our regular “boxes”, sneak from behind the familiar comfort zone. Images provoke the spectator to see the consensus of colors and shapes taken from the natural context. There are moments, that a camera is not able to capture, only human mind is.

About the artist:
Anastasiia Ieremenok is a young architect (MArch) and artist of Ukrainian origin, now based in Helsinki. She came to Finland to study in the Wood Program at the Department of Architecture at Aalto University in 2012, then worked as a research assistant in the Chair of Wood Construction. Now she works in the architecture office in Helsinki and paints in the free time.

Before entering the Kiev National University of Construction and Architecture, she have studied in the art school for 6 years, where painting and sculpting skills were developed. Even if architecture was chosen as a main profession, strong passion for painting remained. She had created over than 70 portraits and abstracts for private customers from Ukraine, Italy, Netherlands and Norway. Book illustration and graphic design has also been a part of her experimental path.

She has always tried to keep the connection between architectural spaces and painting. In architecture she prefers wood as a building and decorative material, since it is the most natural and aesthetically pleasing medium. Respectively, in the painting the main source of her inspiration is just nature. That is why, on her opinion, Finland is just the right country for living, with incredibly beautiful nature and wood everywhere!