It´s a wrap. Merry Xmas from HapLab!

The Grande Finale

We will humbly thank all participants, customers, students and supporters. These new deliverables will finalize the HapLab as a project within Aalto University.

  • The HapLab report II is available here in English, and in Finnish.
  • The eTextbook report has been published in English as a shortened version. Available here, the Finnish version is here.
  • The pedagogic HapLab app has reached the Apple Store.
    Available here for iPhone, (sry no tablet- nor Android version at this time).

HapLab project manager Harri Heikkilä will start as a researcher in The Federation of Finnish Learned Societies (Tieteellisten Seurain Valtuuskunta) in an Electronic Book Platforms -Project 2.1.2017. New plans for research and dev. on touch screens and on eReading are forming up. See the end of the report II.  Further info: Harri Heikkilä +358 400 214724,


Aalto Studios 2017

Time to move on.

We have packed up our Arabia facilities on December 16th 2016 and joined Media Centre Lume in building a new, ambitious initiative and facility at the Aalto campus in Otaniemi during the next years. While this was made public some time ago, we didn’t yet have a name to go by. Now we do.

We call ourselves Aalto Studios.

To stay up to date, make a note of, where we’ll build up more information on what we are aiming for, and how we’re starting to plan it together with you.

And be sure to like our New Facebook Page to get the latest behind-the-scenes view on our relocation and reignition for 2017!

3D Open-source Digital Heritage and Sustainable Technologies Workshop Dec 1st – Dec 3rd

Aalto University, School of Arts, Design and Architecture’s Media Lab is hosting a workshop and training with public presentations and discussions on open source methodologies, practices and ideologies. The event will take place on 1-3 December, 2016 at the Aalto Media Factory (AMF) in Arabia, Helsinki. The objective of the workshop is to discuss key issues and hopefully come up with some guidelines that can help to make open source initiatives more feasible, successful, and sustainable.
Whether in the arts or the sciences, ultimate success in creative projects is often the result of indefatigable effort. Therefore, during the workshop we will discuss and showcase examples of both failed as well as successful open source projects. In particular we want to focus on the use of open source tools as part of activities involving exhibition and storytelling design. Participants are encouraged to come to the workshop prepared to share, discuss and work on their own projects. Two themes, each featuring an actual project, are offered as signposts, in order to guide the discussion. These themes are:
  • Data acquisition automation – portable 3D scanning device for heritage communities case study.
  • From virtual to material – realizing high quality 3D tangible interaction objects for museum exhibition using FabLab.
Working schedule:
Thu 1 December, 2016 

9:00 – 9:30 Opening of the workshop (Lily Díaz, Andrew Paterson)
9:30 – 10:30 Keynote presentation (Robert Chave)
10:15 – 10:30 Discussion & coffee
10:15 – 10:30 Presentation of DigGLAM project (Lily Díaz)
11:00 – 12:00 Group and work organisation into teams
12:00 – 13:00 Lunch
13:00 – 14:00 Keynote presentation (Raúl Nieves Pardo )
14:00 – 14:15 Discussion & coffee
14:15 – 14:30 Presentation of Veselius VR Facsimile (Angela Hernández)
14:30 – 18:00 Workshop
19:00 Dinner

Fri 2 December, 2016
9:00 – 11:30 Group 1 meets at AMF FabLab, Group 2 in [TBA].
11:00 – 11:30 Light lunch
12:00 – 14:00 Public examination of dissertation, M. Arch. Samir Bhowmik,
Deep Time of the Museum. The Materiality of Media Infrastructures
14:00 – 15:00 Coffee and snacks
15:00 – 18:00 Workshop
19:00 Dinner (everyone pays for themselves).

Sat 3 December, 2016
10:00 – 12:00 Workshop
12:00 – 13:00 Lunch
13:00 – 15:00 Presentations and documentation of work done.
15:00 – 15:30 Discussion and concluding remarks.
15:30 – 16:00 Closing of workshop.
17:00 – 20:00 Trashlab and pikkujoulu (little Christmas) party at (BYOB)
If you wish to take part, send us a 200 word project description, link, and up to 200 word expression why you want to share your failed or successful project in this context. Deadline for proposals submission is 25th November 2016.
Submissions: Saara Mäntylä, saara.mantyla (at )
Systems of Representation research on heritage and digital culture is the context for these initiatives. The work is supported by EU Creative Europe program, Renewable Future Network project and Hybrid Labs project funded by Nordplus.
Featured artwork: Oldouz Moslemian’s and Martin Genet’s collective MA Thesis project. Oldouz did her thesis last spring as MA student in the Fashion, Clothing and Textile Design MA Programme. The supervisors at Aalto were Maarit Salolainen and professor Jouni Partanen from Aalto ENG / ADDLab.

Open job: Media Factory Needs a Student AV-assistant

Media Factory is looking for a student for AV-assistant position. We will need a person about one month starting as soon as possible and lasting till 21 Nov 2016.

Job description: taking care of Media Factory equipment lending, organising rooms, helping with edits and other tasks. The working time is mainly office time and most preferably full time work.

Contact: Juhani Tenhunen ( or tel. +358 505184087

Kulttuurin yhdenvertaisuus foorumi 2.-4.11.2016

Kulttuurin yhdenvertaisuus -logo. Sininen yhtäläisyysmerkki jota ympyröi keltainen nuoli

Media Factory on mukana järjestämässä taide- ja kulttuurialan toimijoille,  teknologian ja saavutettavuuden asiantuntijoille sekä kulttuurin käyttäjille ja muille kiinnostuneille  tarkoitettua Kulttuurin yhdenvertaisuus -foorumia Aalto-yliopiston Arabian kampuksella. Kolmipäiväisen foorumin aikana on mahdollisuus osallistua ennakkotyöpajoihin ja käydä tutustumassa erilaisten organisaatioiden toimintaan.

Lisää tietoa foorumista täällä.

Creating Interfaces for the Future

ARTS_HSL (4)Ubiquitous network society will be built on touch screens. They are everywhere, not only in smartphones but in cameras, in watches… and even in trams and omnibuses. Therefore it is crucial to understand the specific design patterns and good practices in developing user interfaces for them.

That was the topic of two week Touch screen -workshop at IX-course of Aalto ART´s Design department with AMF HapLab


During that time four groups of students assessed the current UI of Helsinki City Transport (HSL) ticketing device and created five suggestions for the better interface using touch screen heuristic model. Our cooperation partner HSL provided the actual devices for the lab, briefed us on the ticketing system requirements and is currently evaluating the outcomes for the future use.

Outcomes were delivered as usability reports and found problems were targeted as five fully functional interactive mockups for the device.

Course home page at MyCourses



Aalto Media Factory Video Clinic

The next Aalto Media Factory video clinic takes place during November and December 2016

Want to make better videos about your research or study project? Want to discuss how to popularise science through videos?

Media Factory is organising a three-day video clinic, targeted to people who are using video as a tool in their work or studies, and want to develop their storytelling, shooting, audio recording or editing skills further. The clinic is an advanced version of our popular “Media Factory video school” -course.

During the course we will watch your previous videos and learn from them. Between the contact teaching days you will continue your current video project and get personal tutoring in developing your project further. Cinematographer Hans Barck, sound designer Ville Katajala and editor / script writer Anna Berg will be tutoring you.

We will have three full contact teaching days: 14.11. 29.11. and 15.12 on Arabia campus. Between these days you will need time to work on your video project. The main teaching language is English, but we also accept video projects which are in Finnish.

Register through this link before the 22nd of October. There will be a limited number of seats available and the participants will be selected on the basis of their need for these skills in their work / studies. We gladly welcome group registrations. If you’re register as a working group, please fill only one application (for the contact person).

More information from info (at)

Wanted: Workshop Master for Fablab


Aalto University School of Arts, Design and Architecture is looking for a Workshop Master. The position is permanent and starts as soon as possible. The Workshop Master is responsible for the operations, equipment, maintenance and development of Aalto Fablab, as well as for the acquisition of materials needed and safe working environment. The Workshop Master gives guidance to the users on how to use the equipment and on the methods of digital manufacturing. S/he also participates in the activities of the international Fablab network.

Interested? Please submit your application as soon as possible and latest on September 15th through our eRecruitment system. More information and application instructions:


Aalto-yliopiston Taiteiden ja suunnittelun korkeakoulu hakee työpajamestaria Fablabiin vakituiseen työsuhteeseen. Tehtävä alkaa mahdollisimman pian. Työpajamestari vastaa Aalto Fablabin toiminnasta, laitteiston toimivuudesta, ylläpidosta ja kehityksestä, tarvittavien materiaalien hankinnasta sekä turvallisesta työskentelystä. Työtehtävään kuuluu lisäksi työpajan käyttäjien opastaminen laitteistojen käyttöön ja digitaalisen valmistuksen menetelmiin sekä osallistuminen kansainvälisen Fablab-verkoston toimintaan.

Kiinnostuitko? Toimitathan hakemuksesi mahdollisimman pian ja viimeistään 15.9.2016 sähköisen rekrytointijärjestelmämme kautta. Lisätietoja ja hakuohjeet:

Virtual Reality workshop

MTVnews2_160816The first Virtual Reality workshop at Aalto Media Factory gathered about 50 VR-enthusiasts to make virtual reality films and meet others. It shows that the new technology in film making has been well received in Finland. You are welcome to explore the state of the art of VR short-films in Finland at Tennispalatsi on Wednesday 17th August 17:30-19:30. Buy tickets here.

MTV3 made a news insert of the workshop. Please click here to check the insert!

VR workshop website:

Virtual Reality Filmmaking Workshop


The first 8-day workshop on VR filmmaking 13-20 August 2016

The workshop is a non-profit endeavour to introduce VR to filmmakers, who are eager to explore the exciting artistic possibilities of the format, but may find themselves intimidated by the sometimes daunting practical and technical realities that VR involves.

The goal of the workshop is that by the end of the 8-day-workshop, filmmakers will have acquired a level of proficiency and familiarity with the technology and its storytelling implications sufficient to make them see the unprecedented potential of 360° videos. The idea is to empower artists to use this technology creatively, so that it becomes a new expressive tool in the arsenal they have at their disposal to move the audience and engage with them like never before.

VR-filmmaking workshop website: